![]() ![]() On the other hand, I can't say that any specific part of the game was particularly memorable. Reducing hordes of enemy soldiers into frowning piles of mush never fails to bring a smile to the face. ![]() The running and gunning as a scrappy soldier against insane odds is as good as it's always been, and the wide variety of weapons and armored vehicles (the titular Slugs) scattered throughout all seven levels are appreciated. However, although nothing's new in Metal Slug XX, nothing's bad either, that's for sure. (Especially this one-it's a port of Metal Slug 7 for the Nintendo DS.) ![]() I like the formula and love the visuals, but Metal Slug stopped moving forward a while ago, and I'm not sure what new installments are supposed to be bringing to the table. They're all so similar and have so much in common that they just blend together. I stopped being able to tell new installments apart a while ago. After all these years, what's left to say? Incredibly well-animated hand-drawn art, side-scrolling 2D shooty action, tentacle-laden aliens, UFOs, giant mechanized bosses… these are all hallmarks of the series that SNK helped birth nearly 14 years ago, and not much has changed since then.ĭon't get me wrong-I definitely count myself as someone who appreciates the series, but at the same time, I have to be honest. WTF The stunningly dull, unimpressive final boss. ![]()
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